🏭 EVE Online: Industry Skill Plan & Guide (2025)

Industry in EVE Online lets you:

  • Mine and refine resources
  • Build ships, modules, and rigs
  • Research blueprints and do invention (for T2)
  • Extract and process planetary resources
  • Generate long-term, passive and active ISK income

🧠 Skill Plan Overview: What to Train First

🔰 Phase 1 – Core Industrialist Foundation (Alpha & Omega)

These skills boost efficiency across all industrial tasks:

SkillLevelWhy It’s Needed
IndustryVReduces manufacturing time; required for almost everything
ReprocessingIVUnlocks mineral yield from ore
Reprocessing EfficiencyIII–IVBoosts refining further
MiningIV–VEnables mining lasers
AstrogeologyIII+Increases mining yield
Mining UpgradesIII–IVRequired for fitting efficiency modules
ScienceIV–VPrerequisite for blueprint research and invention
Mechanics & Hull UpgradesIIIRequired for fitting tank modules and some production skills

🛠️ Phase 2 – Manufacturing & Blueprint Research

🔧 Manufacturing

SkillLevelWhy It’s Needed
Mass ProductionIVBuild multiple jobs at once
Advanced Mass ProductionIII+Add more concurrent jobs (Omega only)
Supply Chain ManagementI+Remote job installation (useful for null/WH)

📘 Blueprint Research & Invention

SkillLevelWhy It’s Needed
MetallurgyIVImproves blueprint efficiency (ME) research time
ResearchIVEnables blueprint copy/research jobs
Laboratory OperationIII+Run more research jobs at once
Scientific NetworkingI+Remote blueprint research access
Science Specializations (e.g., Electronic Engineering, Molecular Engineering)III+Required for T2 invention
CyberneticsIVTo use better implants for faster research/invention

🪓 Phase 3 – Mining & Resource Acquisition

If you’re self-mining your resources:

SkillLevelPurpose
Mining BargeIII–IVUse ships like Retriever or Procurer
ExhumersIII–VUse T2 ships like Mackinaw (Omega only)
Ice HarvestingIII–VFor fuel production
Drone Interfacing / Mining Drone OperationIII+Boost drone-based mining yield

Optional: Gas Harvesting (for T3 or booster production)


🪐 Phase 4 – Planetary Industry (PI)

Great for passive ISK and fuel production:

SkillLevelWhat It Does
Planet ManagementIIIRequired to start PI
Command Center UpgradesIV–VMore powergrid = more buildings
Interplanetary ConsolidationIV–VUse multiple planets at once
Remote SensingIIIScan planets remotely
Advanced PlanetologyIII+Better resource extraction accuracy

🔄 Support Skills (All Industrialists Should Train)

SkillWhy
CPU Management / Power Grid ManagementEnables more fitting options
Evasive Maneuvering / Warp Drive OperationHelps if you haul your own goods
Capacitor Management / Shield ManagementImproves survivability and logistics range
Trade / Broker Relations / AccountingBoosts profits at market hubs like Jita
Gallente Industrial / Racial Freighter / Transport ShipsIf you’re doing your own hauling

📘 Example Industry Skill Plan: T1 Manufacturer (90-day Starter Goal)

Goal: Build your own frigates and ammo profitably.

📋 Skill Plan:

diffCopyEdit- Industry V
- Reprocessing IV
- Reprocessing Efficiency III
- Mining IV
- Astrogeology III
- Mass Production IV
- Advanced Mass Production II
- Supply Chain Management I
- Metallurgy IV
- Research IV
- Laboratory Operation III
- Trade III
- Broker Relations III
- Science IV

🧠 Pro Tips for Industrialists

  • Specialize early. Don’t spread into invention + PI + building all at once.
  • Use buy orders to acquire materials cheaper.
  • Set long blueprint jobs overnight or during work/school.
  • Train Supply Chain Management to install jobs from safer locations.
  • Join industry-focused corps with buyback programs or moon access.