Wormhole Mining Guide


1. 📍 What is Wormhole Mining?

  • Wormholes are unmapped star systems (classified C1–C6) with no local chat safety and no CONCORD protection.
  • Every wormhole has connections that shift daily, meaning your mining site might suddenly open to hostile fleets.
  • In return, wormholes offer access to high-value ores, gas clouds, and ice, often comparable to null-sec.

2. ⛏️ What Can You Mine in Wormholes?

Ore

  • Wormholes contain null-sec ores (e.g. Arkonor, Bistot, Crokite, Spodumain, Mercoxit).
  • Common minerals: Zydrine, Megacyte, Morphite (very valuable).
  • Depending on the class of wormhole, you’ll see different concentrations:
    • C1–C3: mid-tier ores, similar to low/null border zones.
    • C4–C6: richest ores, same as deep null-sec.

Gas

  • Fullerenes (used for Tech III production).
  • Clouds like C50, C60, C70, C72, C320, C540, with C320 and C540 being extremely valuable.
  • Gas mining is often more profitable than ore in wormholes.

Ice

  • Only available if the wormhole connects to systems with ice belts.
  • Not native to wormholes.

3. 🚢 Ships for Wormhole Mining

Ore Mining

  • Venture → cheap, warp core strength, disposable.
  • Procurer / Skiff → tanky, good for survival.
  • Retriever / Mackinaw → huge ore hold, risky without defense.
  • Hulk → max yield, glass cannon.

Gas Mining

  • Venture → can gas mine with harvesters.
  • Prospect → cloaky gas mining frigate, excellent for ninja operations.
  • Endurance → better for ice than wormholes, but still viable.

Support

  • Orca → can be brought in, but highly risky and often trapped.
  • Porpoise → smaller, cheaper, safer wormhole fleet booster.
  • Rorqual → cannot enter wormholes.

4. ⚙️ Fittings & Survival Tactics

Essential Modules

  • Probe Launcher → you must scan your own exits.
  • Cloak (Covert Ops if possible) → hide when hostiles enter.
  • Shield Extenders / Damage Control → tank against rats and ambushes.
  • Gas Harvesters (if mining gas).
  • Survey Scanner → monitor ore.

Mining Safely

  • Always bookmark your exits and keep them updated.
  • Use D-Scan constantly — wormholes have no local, so cloaked hunters won’t show until they decloak.
  • Mine aligned to a safe celestial or structure so you can warp instantly.
  • Use a scout alt to watch for wormhole activity.
  • Drop mobile depots / containers only if you can retrieve them quickly.

5. 💰 ISK Potential

Ore Mining

  • C1–C3 ores: ~20–40m ISK/hour solo, higher in fleets.
  • C4–C6 ores: 50–100m ISK/hour depending on market and boosts.

Gas Mining

  • C50–C72 gases: ~20–50m ISK/hour.
  • C320 / C540 gases: 200–500m ISK/hour (extremely profitable, but sites are rare and contested).

6. ⚖️ Pros & Cons

✅ Advantages

  • Access to null-sec level ores and Tech III gases.
  • No sovereignty — anyone can set up mining ops.
  • Very high profits with the right sites.

❌ Disadvantages

  • No local → stealth hunters can ambush without warning.
  • Exits shift daily → you can be trapped or cut off.
  • Structures (Athanor, Raitaru) may be required for serious ops.
  • Solo play is extremely dangerous.

7. 🛡️ Best Practices

  • Never mine alone in expensive ships — Ventures and Prospects are safer.
  • Always have scouts and probes active.
  • Collapse wormhole entrances if you want to mine in peace.
  • Mine quickly and move ore to safe citadels or Orca compression.
  • Treat wormhole mining like ninja-mining — always assume you’re being hunted.

8. 🚀 Progression Path

  1. Start with Venture gas mining in wormholes you find from high-sec.
  2. Train into Prospect for cloaky gas ninja mining.
  3. Join a wormhole corp → access to Athanors and Raitarus for refining.
  4. Expand into Skiff fleets for serious ore mining.
  5. Specialize in C320/C540 gas operations for extreme ISK/hour.

Summary:
Wormhole mining is high risk, high reward. You can pull null-sec ores and rare gases worth hundreds of millions per hour, but stealth hunters, shifting exits, and no CONCORD make it deadly. The safest entry is cloaky gas mining with a Prospect, while the most profitable path is organized moon/ore fleets in C4–C6 wormholes.