LSE Basics – Manufacturing

Manufacturing in EVE Online lets you build everything: ammo, modules, ships, rigs, drones, and eventually Tech II/T3 items. It’s a core part of the game’s player-driven economy and a great way to generate ISK with a little planning and smart investing.


What Is Manufacturing?

Manufacturing is the process of turning blueprints and raw materials into usable in-game items. You set up jobs in stations or structures, wait for them to complete, and then sell or use what you’ve built.

You’ll Need:


 Blueprints: Your Manufacturing Recipe

There are two types:

For beginners, start with ammodrones, or basic modules.

Where to get them:


Materials: What You Build With

Most manufacturing requires minerals, obtained from:

Key minerals include:

There are other materials but the above are the basics gathered from mining


How to Manufacture – Step-by-Step

Here’s how to go from blueprint to finished product:

Step 1: Acquire a Blueprint

Step 2: Get the Required Materials

Step 3: Use an Industry Facility

Step 4: Start a Manufacturing Job

Wait for the job to finish (can be seconds to hours depending on the item and skills).


Skills to Train Early

You don’t need all these at once, but each helps you scale up:

Train Industry to level 3–4 and Mass Production to level 2–3 to get started comfortably.


Making Profit: What to Build?

Start simple and profitable. Ideal beginner items:

How to Check Profitability:

Use these third-party tools:

These let you input blueprint details, mineral prices, and job costs to see estimated profit per run.


Selling Your Products

Where and how you sell matters:

Tip: Use Sell Orders, not Instant Sell. Set a price slightly under market average and wait.


Tracking Costs

To succeed long-term, understand your input and output:

Skills like Accounting and Broker Relations reduce market fees.


Beginner Project: Make and Sell Ammo


What’s Next?

Once you’re comfortable, scale up: